Otter  0.9.88
2d Game Development Framework based on SFML.Net
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
oNOtter
\CEventRouterClass for broadcasting messages to subscribers. Clients of the EventRouter register themselves by calling Subscribe and passing in the even they are interested in along with a delegate to be called back when the event is received. Events are published via the Publish method which allows arbitrary data to be passed along with the event to be interpreted by the event receiver. Events do not have to be pre-defined