Otter  0.9.88
2d Game Development Framework based on SFML.Net
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Otter.Button Member List

This is the complete list of members for Otter.Button, including all inherited members.

AddAxisButton(AxisButton button, int joystick=0)Otter.Button
AddButton(Button source)Otter.Button
Added()Otter.Componentvirtual
AddJoyButton(int button, int joystick=0)Otter.Button
AddKey(params Key[] keys)Otter.Button
AddMouseButton(params MouseButton[] mouseButtons)Otter.Button
AddMouseWheel(MouseWheelDirection direction)Otter.Button
Button()Otter.Button
Button(Button source)Otter.Button
Clear()Otter.Button
ColliderOtter.Component
CollidersOtter.Component
DownOtter.Button
EnabledOtter.Button
EntityOtter.Component
ForcedInputOtter.Button
ForceState(bool state)Otter.Button
GetComponent< T >()Otter.Component
GetComponents< T >()Otter.Component
GraphicOtter.Component
GraphicsOtter.Component
JoyButtonsOtter.Button
KeysOtter.Button
LastPressedOtter.Button
LastReleasedOtter.Button
MouseButtonsOtter.Button
MouseWheelOtter.Button
PressedOtter.Button
ReleasedOtter.Button
ReleaseState()Otter.Button
Removed()Otter.Componentvirtual
RemoveSelf()Otter.Component
Render()Otter.Componentvirtual
RenderAfterEntityOtter.Component
Reset()Otter.Button
SceneOtter.Component
TimerOtter.Component
UpOtter.Button
Update()Otter.Componentvirtual
UpdateFirst()Otter.Buttonvirtual
UpdateLast()Otter.Componentvirtual
VisibleOtter.Component