Otter  0.9.88
2d Game Development Framework based on SFML.Net
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Otter.PixelCollider Member List

This is the complete list of members for Otter.PixelCollider, including all inherited members.

Added()Otter.Collidervirtual
AddTag(int tag)Otter.Collider
AddTag(params Enum[] tags)Otter.Collider
AddTag(params int[] tags)Otter.Collider
BottomOtter.Collider
CenterOrigin()Otter.Collidervirtual
CenterXOtter.Collider
CenterYOtter.Collider
CollidableOtter.Collider
Collide(float x, float y, List< Entity > entities)Otter.Collider
Collide(float x, float y, params int[] tags)Otter.Collider
Collide(float x, float y, params Enum[] tags)Otter.Collider
Collide(float x, float y, Collider c)Otter.Collider
Collide(float x, float y, Entity e)Otter.Collider
Collide(float x, float y, List< int > tags)Otter.Collider
Collide(float x, float y, List< Enum > tags)Otter.Collider
Collide< T >(float x, float y, List< T > entities) (defined in Otter.Collider)Otter.Collider
CollideEntities(float x, float y, params int[] tags)Otter.Collider
CollideEntities(float x, float y, params Enum[] tags)Otter.Collider
CollideEntities(float x, float y, List< Enum > tags)Otter.Collider
CollideEntities(float x, float y, List< int > tags)Otter.Collider
CollideEntities< T >(float x, float y, params int[] tags)Otter.Collider
CollideEntities< T >(float x, float y, params Enum[] tags)Otter.Collider
CollideEntities< T >(float x, float y, List< Enum > tags)Otter.Collider
CollideEntities< T >(float x, float y, List< T > entities)Otter.Collider
CollideEntity(float x, float y, params int[] tags)Otter.Collider
CollideEntity(float x, float y, params Enum[] tags)Otter.Collider
CollideEntity(float x, float y, Entity e)Otter.Collider
CollideEntity(float x, float y, Collider c)Otter.Collider
CollideEntity(float x, float y, List< int > tags)Otter.Collider
CollideEntity(float x, float y, List< Entity > entities)Otter.Collider
CollideEntity< T >(float x, float y, params int[] tags)Otter.Collider
CollideEntity< T >(float x, float y, params Enum[] tags)Otter.Collider
CollideEntity< T >(float x, float y, Entity e)Otter.Collider
CollideEntity< T >(float x, float y, Collider c)Otter.Collider
CollideEntity< T >(float x, float y, List< int > tags)Otter.Collider
CollideEntity< T >(float x, float y, List< T > entities)Otter.Collider
CollideList(float x, float y, params int[] tags)Otter.Collider
CollideList(float x, float y, params Enum[] tags)Otter.Collider
CollideList(float x, float y, List< Enum > tags)Otter.Collider
CollideList(float x, float y, List< int > tags)Otter.Collider
EntityOtter.Collider
HalfHeightOtter.Collider
HalfWidthOtter.Collider
HasTag(params Enum[] tags) (defined in Otter.Collider)Otter.Collider
HasTag(params int[] tags) (defined in Otter.Collider)Otter.Collider
HeightOtter.Collider
LeftOtter.Collider
OriginXOtter.Collider
OriginYOtter.Collider
Overlap(float x, float y, int px, int py)Otter.Collider
Overlap(float x, float y, params int[] tags)Otter.Collider
Overlap(float x, float y, Collider c)Otter.Collider
Overlap(float x, float y, Entity e)Otter.Collider
Overlap(float x, float y, List< int > tags)Otter.Collider
Overlap(float x, float y, params Enum[] tags)Otter.Collider
Overlap(float x, float y, List< Enum > tags)Otter.Collider
Overlap(float x, float y, List< Entity > entities)Otter.Collider
Overlap< T >(float x, float y, List< T > entities)Otter.Collider
PixelArea(int x, int y, int x2, int y2)Otter.PixelCollider
PixelArea(int x, int y, int x2, int y2, float threshold)Otter.PixelCollider
PixelAt(int x, int y)Otter.PixelCollider
PixelAt(int x, int y, float threshold)Otter.PixelCollider
PixelAtRelative(int x, int y)Otter.PixelCollider
PixelAtRelative(int x, int y, float threshold)Otter.PixelCollider
PixelCollider(string source, params int[] tags)Otter.PixelCollider
PixelCollider(Texture texture, params int[] tags) (defined in Otter.PixelCollider)Otter.PixelCollider
PixelCollider(string source, Enum tag, params Enum[] tags) (defined in Otter.PixelCollider)Otter.PixelCollider
PixelCollider(Texture texture, Enum tag, params Enum[] tags) (defined in Otter.PixelCollider)Otter.PixelCollider
PixelsOtter.PixelCollider
Removed()Otter.Collidervirtual
RemoveTag(int tag)Otter.Collider
RemoveTag(params int[] tags)Otter.Collider
RemoveTag(params Enum[] tags)Otter.Collider
Render(Color color=null)Otter.PixelCollidervirtual
RightOtter.Collider
SetOrigin(float x, float y)Otter.Collider
SetOrigin(Vector2 xy)Otter.Collider
SetPosition(float x, float y)Otter.Collider
SetPosition(Vector2 xy)Otter.Collider
TagsOtter.Collider
ThresholdOtter.PixelCollider
TopOtter.Collider
WidthOtter.Collider
XOtter.Collider
YOtter.Collider