Otter  0.9.88
2d Game Development Framework based on SFML.Net
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Otter.Scene Member List

This is the complete list of members for Otter.Scene, including all inherited members.

Add< T >(T e)Otter.Scene
Add< T >(params object[] constructorArgs)Otter.Scene
Add< T >(List< T > entities)Otter.Scene
AddGraphic< T >(T g)Otter.Scene
AddGraphic< T >(T g, float x, float y)Otter.Scene
AddGraphicGUI< T >(T g)Otter.Scene
AddGraphicGUI< T >(T g, float x, float y)Otter.Scene
AddGraphics(params Graphic[] graphics)Otter.Scene
AddGraphicsGUI(params Graphic[] graphics)Otter.Scene
AddMultiple(params Entity[] entities)Otter.Scene
AddSurface(Surface target)Otter.Scene
AddUnique< T >(T e)Otter.Scene
AddUnique< T >(params object[] constructorArgs)Otter.Scene
AddUnique< T >(List< T > entities)Otter.Scene
ApplyCameraOtter.Scene
As< T >()Otter.Scene
Begin()Otter.Scenevirtual
BoundsOtter.Scene
BringForward(Entity e)Otter.Scene
BringToFront(Entity e)Otter.Scene
CameraAngleOtter.Scene
CameraBoundsOtter.Scene
CameraCenterXOtter.Scene
CameraCenterYOtter.Scene
CameraFocusOtter.Scene
CameraHeightOtter.Scene
CameraWidthOtter.Scene
CameraXOtter.Scene
CameraYOtter.Scene
CameraZoomOtter.Scene
Center (defined in Otter.Scene)Otter.Scene
CenterCamera(float x, float y)Otter.Scene
ClearGraphics()Otter.Scene
ClearSurfaces()Otter.Scene
DebuggerOtter.Scene
DrawScenesBelowOtter.Scene
End()Otter.Scenevirtual
EntityCountOtter.Scene
GameOtter.Scene
GetBottomEntity(params Entity[] entities)Otter.Scene
GetColliders(int tag)Otter.Scene
GetColliders(Enum tag)Otter.Scene
GetCount< T >()Otter.Scene
GetEntities(Type t)Otter.Scene
GetEntities(int colliderTag)Otter.Scene
GetEntities(Enum colliderTag)Otter.Scene
GetEntities< T >()Otter.Scene
GetEntitiesInGroup(int group)Otter.Scene
GetEntitiesInLayer(int layer)Otter.Scene
GetEntitiesWith< T1 >() (defined in Otter.Scene)Otter.Scene
GetEntitiesWith< T1, T2 >() (defined in Otter.Scene)Otter.Scene
GetEntitiesWith< T1, T2, T3 >() (defined in Otter.Scene)Otter.Scene
GetEntitiesWith< T1, T2, T3, T4 >() (defined in Otter.Scene)Otter.Scene
GetEntitiesWith< T1, T2, T3, T4, T5 >() (defined in Otter.Scene)Otter.Scene
GetEntitiesWith< T1, T2, T3, T4, T5, T6 >() (defined in Otter.Scene)Otter.Scene
GetEntity< T >()Otter.Scene
GetTopEntity(params Entity[] entities)Otter.Scene
HalfHeightOtter.Scene
HalfWidthOtter.Scene
HeightOtter.Scene
InputOtter.Scene
InstanceOtter.Scenestatic
IsGroupPaused(int group)Otter.Scene
MouseRawXOtter.Scene
MouseRawYOtter.Scene
MouseXOtter.Scene
MouseYOtter.Scene
OnAddOtter.Scene
OnBeginOtter.Scene
OnCameraUpdateOtter.Scene
OnEndOtter.Scene
OnPauseOtter.Scene
OnRemoveOtter.Scene
OnRenderOtter.Scene
OnResumeOtter.Scene
OnUpdateOtter.Scene
OnUpdateFirstOtter.Scene
OnUpdateLastOtter.Scene
Pause()Otter.Scenevirtual
PauseGroup(int group)Otter.Scene
PauseGroupToggle(int group)Otter.Scene
Remove< T >(T e)Otter.Scene
Remove< T >()Otter.Scene
RemoveAll()Otter.Scene
RemoveGraphic< T >(T g)Otter.Scene
RemoveNextFrame< T >(T e) (defined in Otter.Scene)Otter.Scene
RemoveSurface(Surface target)Otter.Scene
Render()Otter.Scenevirtual
Resume()Otter.Scenevirtual
ResumeGroup(int group)Otter.Scene
Scene(int width=0, int height=0)Otter.Scene
SendBackward(Entity e)Otter.Scene
SendToBack(Entity e)Otter.Scene
SetGraphic< T >(T g)Otter.Scene
SurfaceOtter.Scene
SurfacesOtter.Scene
TimerOtter.Scene
Tween(object target, object values, float duration, float delay=0)Otter.Scene
TweenerOtter.Scene
Update()Otter.Scenevirtual
UpdateFirst()Otter.Scenevirtual
UpdateLast()Otter.Scenevirtual
UpdateLists()Otter.Scene
UseCameraBoundsOtter.Scene
VisibleOtter.Scene
WidthOtter.Scene