Otter  0.9.88
2d Game Development Framework based on SFML.Net
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Otter.Sound Member List

This is the complete list of members for Otter.Sound, including all inherited members.

AttenuationOtter.Sound
CenterListener(float x, float y, float z)Otter.Soundstatic
CenterListener(float x, float y)Otter.Soundstatic
CenterListener(Vector3 position)Otter.Soundstatic
CenterListener(Vector2 position)Otter.Soundstatic
CenterSound(float x, float y, float z)Otter.Sound
CenterSound(float x, float y)Otter.Sound
CenterSound(Vector3 position)Otter.Sound
CenterSound(Vector2 position)Otter.Sound
DurationOtter.Sound
GlobalVolumeOtter.Soundstatic
IsPlayingOtter.Sound
ListenerDirectionOtter.Soundstatic
ListenerPositionOtter.Soundstatic
ListenerXOtter.Soundstatic
ListenerYOtter.Soundstatic
ListenerZOtter.Soundstatic
LoopOtter.Sound
MinimumDistanceOtter.Sound
OffsetOtter.Sound
Pause()Otter.Sound
PitchOtter.Sound
Play()Otter.Sound
PointListener(float x, float y, float z)Otter.Soundstatic
PointListener(float x, float y)Otter.Soundstatic
PointListener(Vector3 direction)Otter.Soundstatic
PointListener(Vector2 direction)Otter.Soundstatic
PositionOtter.Sound
RelativeToListenerOtter.Sound
Sound(string source, bool loop=false)Otter.Sound
Sound(Stream stream, bool loop=false)Otter.Sound
Sound(Sound sound)Otter.Sound
Stop()Otter.Sound
VolumeOtter.Sound
XOtter.Sound
YOtter.Sound
ZOtter.Sound