Otter  0.9.88
2d Game Development Framework based on SFML.Net
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Otter.Textures Class Reference

Class that manages the cache of Textures. More...

Static Public Member Functions

static void Reload (string source)
 This doesn't really work right now. Textures in images wont update if you do this. More...
 
static void ReloadAll ()
 This doesn't work right now. Textures in images wont update if you do this. More...
 
static bool Exists (string source)
 Tests to see if a file exists using multiple sources. This also checks to see if the zip file for the game exists and contains the file. More...
 

Detailed Description

Class that manages the cache of Textures.

Member Function Documentation

static bool Otter.Textures.Exists ( string  source)
static

Tests to see if a file exists using multiple sources. This also checks to see if the zip file for the game exists and contains the file.

Parameters
sourceThe filepath.
Returns
True if the file exists.
static void Otter.Textures.Reload ( string  source)
static

This doesn't really work right now. Textures in images wont update if you do this.

Parameters
source
static void Otter.Textures.ReloadAll ( )
static

This doesn't work right now. Textures in images wont update if you do this.


The documentation for this class was generated from the following file: