Otter  0.9.88
2d Game Development Framework based on SFML.Net
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Otter.Tilemap Member List

This is the complete list of members for Otter.Tilemap, including all inherited members.

AddLayer(string name, int depth=0)Otter.Tilemap
AddLayer(Enum name, int depth=0)Otter.Tilemap
AddTransform(Transformation transform) (defined in Otter.Graphic)Otter.Graphic
AddTransform(Vector2 translation, Vector2 scale, Vector2 origin, float rotation) (defined in Otter.Graphic)Otter.Graphic
AddTransform() (defined in Otter.Graphic)Otter.Graphic
AlphaOtter.Graphic
AngleOtter.Graphic
Append(float x, float y, Color color, float u, float v) (defined in Otter.Graphic)Otter.Graphicprotected
Append(float x, float y, Color color=null) (defined in Otter.Graphic)Otter.Graphicprotected
AtlasRegionOtter.Graphic
BlendOtter.Graphic
BottomOtter.Graphic
CenterOrigin()Otter.Graphicvirtual
CenterOriginZero()Otter.Graphicvirtual
ClearAll()Otter.Tilemap
ClearLayer(string layer="")Otter.Tilemap
ClearLayer(Enum layer)Otter.Tilemap
ClearRect(int tileX, int tileY, int tileWidth, int tileHeight, string layer="")Otter.Tilemap
ClearShader()Otter.Graphicvirtual
ClearTile(int tileX, int tileY, string layer="")Otter.Tilemap
ClearTile(int tileX, int tileY, Enum layer)Otter.Tilemap
ColorOtter.Graphic
DefaultLayerNameOtter.Tilemap
DynamicOtter.Graphicprotected
GetTile(int tileX, int tileY, string layer="")Otter.Tilemap
GetTile(int tileX, int tileY, Enum layer)Otter.Tilemap
GetTileIndex(TileInfo tile)Otter.Tilemap
GetTiles(string layerName)Otter.Tilemap
GetTiles(int layerDepth)Otter.Tilemap
GetTiles(Enum layerName)Otter.Tilemap
HalfHeightOtter.Graphic
HalfWidthOtter.Graphic
HeightOtter.Graphic
LayerDepth(string layer)Otter.Tilemap
LayerDepth(Enum layer)Otter.Tilemap
LayerExists(string name)Otter.Tilemap
LayerExists(Enum name)Otter.Tilemap
LayerName(int layer)Otter.Tilemap
LeftOtter.Graphic
LoadCSV(string str, char columnSep= ',', char rowSep= '\n', string layer="")Otter.Tilemap
LoadCSV(string str, char columnSep, char rowSep, Enum layer)Otter.Tilemap
LoadGrid(GridCollider grid, Color color, string layer="")Otter.Tilemap
LoadGrid(GridCollider grid, Color color, Enum layer)Otter.Tilemap
LoadGridAutoTile(GridCollider grid, string layer="")Otter.Tilemap
LoadString(string source, Color color=null, char empty= '0', char filled= '1', string layer="")Otter.Tilemap
LoadString(string source, Color color, char empty, char filled, Enum layer)Otter.Tilemap
MergeTilemap(Tilemap other, string layerPrefix="", int layerOffset=-1)Otter.Tilemap
NameOtter.Graphic
OriginXOtter.Graphic
OriginYOtter.Graphic
PopTransformation() (defined in Otter.Graphic)Otter.Graphic
RelativeOtter.Graphic
RemoveTransformation(Transformation transform) (defined in Otter.Graphic)Otter.Graphic
Render(float x=0, float y=0)Otter.Graphicvirtual
RepeatOtter.Graphic
RepeatSizeX (defined in Otter.Graphic)Otter.Graphicprotected
RepeatXOtter.Graphic
RepeatYOtter.Graphic
RightOtter.Graphic
roundRendering (defined in Otter.Graphic)Otter.Graphicprotected
ScaleOtter.Graphic
ScaledHeightOtter.Graphic
ScaledWidthOtter.Graphic
ScaleXOtter.Graphic
ScaleYOtter.Graphic
ScrollOtter.Graphic
ScrollXOtter.Graphic
ScrollYOtter.Graphic
SetAutoTileData(string tileData)Otter.Tilemap
SetLayer(int tileIndex, string layer="")Otter.Tilemap
SetLayer(int sourceX, int sourceY, string layer="")Otter.Tilemap
SetLayer(Color color, string layer="")Otter.Tilemap
SetLayer(int tileIndex, Enum layer)Otter.Tilemap
SetLayer(int sourceX, int sourceY, Enum layer)Otter.Tilemap
SetLayer(Color color, Enum layer)Otter.Tilemap
SetOrigin(float x, float y)Otter.Graphic
SetOrigin(Vector2 xy)Otter.Graphic
SetPosition(float x, float y)Otter.Graphic
SetPosition(Graphic g, float offsetX=0, float offsetY=0)Otter.Graphic
SetPosition(Vector2 xy)Otter.Graphic
SetRect(int tileX, int tileY, int tileWidth, int tileHeight, Color color, string layer="")Otter.Tilemap
SetRect(int tileX, int tileY, int tileWidth, int tileHeight, Color color, Enum layer)Otter.Tilemap
SetRect(int tileX, int tileY, int tileWidth, int tileHeight, int sourceX, int sourceY, string layer="")Otter.Tilemap
SetRect(int tileX, int tileY, int tileWidth, int tileHeight, int sourceX, int sourceY, Enum layer)Otter.Tilemap
SetRect(int tileX, int tileY, int tileWidth, int tileHeight, int tileIndex, string layer="")Otter.Tilemap
SetRect(int tileX, int tileY, int tileWidth, int tileHeight, int tileIndex, Enum layer)Otter.Tilemap
SetTexture(string path)Otter.Graphic
SetTexture(Texture texture)Otter.Graphic
SetTexture(AtlasTexture atlasTexture)Otter.Graphic
SetTile(int tileX, int tileY, Color color, string layer="")Otter.Tilemap
SetTile(int tileX, int tileY, Color color, Enum layer)Otter.Tilemap
SetTile(int tileX, int tileY, int sourceX, int sourceY, string layer="")Otter.Tilemap
SetTile(int tileX, int tileY, int sourceX, int sourceY, Enum layer)Otter.Tilemap
SetTile(XmlElement e)Otter.Tilemap
SetTile(int tileX, int tileY, int tileIndex, string layer="")Otter.Tilemap
SetTile(int tileX, int tileY, int tileIndex, Enum layer)Otter.Tilemap
SetTile(int tileX, int tileY, bool flipX, bool flipY)Otter.Tilemap
SFMLDrawable (defined in Otter.Graphic)Otter.Graphicprotected
SFMLRender(Drawable drawable, float x=0, float y=0) (defined in Otter.Graphic)Otter.Graphicprotectedvirtual
SFMLVertices (defined in Otter.Graphic)Otter.Graphicprotected
ShaderOtter.Graphic
ShakeOtter.Graphic
ShakeXOtter.Graphic
ShakeYOtter.Graphic
SmoothOtter.Graphic
TextureOtter.Graphic
TextureBottomOtter.Graphic
TextureLeftOtter.Graphic
TextureRegionOtter.Graphic
TextureRightOtter.Graphic
TextureTopOtter.Graphic
TileColumnsOtter.Tilemap
TileHeightOtter.Tilemap
TileLayersOtter.Tilemap
Tilemap(string source, int width, int height, int tileWidth, int tileHeight)Otter.Tilemap
Tilemap(string source, int size, int tileSize)Otter.Tilemap
Tilemap(Texture texture, int width, int height, int tileWidth, int tileHeight)Otter.Tilemap
Tilemap(Texture texture, int size, int tileSize)Otter.Tilemap
Tilemap(AtlasTexture texture, int width, int height, int tileWidth, int tileHeight)Otter.Tilemap
Tilemap(AtlasTexture texture, int size, int tileSize)Otter.Tilemap
Tilemap(int width, int height, int tileWidth, int tileHeight)Otter.Tilemap
Tilemap(int size, int tileSize)Otter.Tilemap
TileRowsOtter.Tilemap
TileWidthOtter.Tilemap
TopOtter.Graphic
Transform (defined in Otter.Graphic)Otter.Graphic
Transforms (defined in Otter.Graphic)Otter.Graphic
Update()Otter.Graphicvirtual
UpdateDrawable()Otter.Tilemapprotectedvirtual
UsePositionsOtter.Tilemap
VisibleOtter.Graphic
WidthOtter.Graphic
XOtter.Graphic
YOtter.Graphic