1
Projects / Re: Tragic Magic
« on: March 11, 2015, 11:57:19 AM »
Thanks!
We used Unity during the jam because it was something we all had experience with, but we've always found it tedious to build larger projects in it & so wanted to remake it in something more suitable.
@DrMelon recommended we try Otter after he used it for a platformer project (https://www.youtube.com/watch?v=ZsvsH71JTkk).
It was an easy switch over because we'd been writing in C# for Unity anyway, and allowed us to do a lot of more advanced stuff really easily (I especially like how easy it is to add screenshake).
After using Otter I think it'll be my go-to prototyping engine for game jams and such.
Awesome job with it! :)
We used Unity during the jam because it was something we all had experience with, but we've always found it tedious to build larger projects in it & so wanted to remake it in something more suitable.
@DrMelon recommended we try Otter after he used it for a platformer project (https://www.youtube.com/watch?v=ZsvsH71JTkk).
It was an easy switch over because we'd been writing in C# for Unity anyway, and allowed us to do a lot of more advanced stuff really easily (I especially like how easy it is to add screenshake).
After using Otter I think it'll be my go-to prototyping engine for game jams and such.
Awesome job with it! :)