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Space Heat
« on: July 13, 2015, 04:25:43 PM »
Hey everyone!
The game is called Space Heat.  Its a vertical space shooter.  You fly your ship collecting powerups and fight a non stop wave of enemies until you lose all your lives.

Gameplay clip: http://plays.tv/video/55a445a70557806d9d

This is my test project for Otter.  It was my effort to not only learn Otter but also C#!  Alot of what I played around with was in preparation for another game concept I have.

Im making this game 100% open source.  Feel free to download and mess it up as much as you want.  The file linked below is a .zip containing the solution folder for Visual Studio 2013 Community Edition.
You may have to re-add Otter to the solution and reference it again if it doesnt work.  Not sure.

The controls:
Arrow keys to move,
X to fire lasers
Z to fire missiles

Click the download button at the top of the screen after you click this link.
Download source: SpaceHeat.zip

I cant take credit for 99% of the media I used.  I made the laser image, the powerup images, the powerup particles, and thats it.
Fonts were downloaded from 1001fonts.com
The music is filched from the Quake 2 OST
Sound effects from freesounds.org
explosion sprites and background from opengameart.com
Ship graphics from http://millionthvector.blogspot.co.nz/p/free-sprites.htm

most of the particle effects use primitive shapes.

I have a bunch of ideas for more enemies, a "stage" system, new weapons, and better controls.  But that will come in time.

Feel free to share ideas, critiques, suggestions about my shoddy code etc :)


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Re: Space Heat
« Reply #1 on: July 13, 2015, 09:22:11 PM »
haha funz :-)
- Commanderstitch


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Re: Space Heat
« Reply #2 on: July 14, 2015, 12:51:35 AM »
Pretty cool!  Always nice to see stuff made with the framework, thanks for sharing :)