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PrTesla

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Physics engine ?
« on: August 03, 2015, 01:26:39 PM »
Hi,
I'm new to Otter, I usually work in Unity3D but I wanted a simple framework to play around and do some computer science stuff (Cellular Automata, IA etc..).
I need a physics Engine, not something extraordinary (just gravity and forces etc..). Do you know some that are work well with Otter ?

Thanks :)

Kyle

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Re: Physics engine ?
« Reply #1 on: August 12, 2015, 03:18:33 PM »
I haven't tried first hand to implement any physics engine so unfortunately I dont have any insight on this :I

travismix1980

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Re: Physics engine ?
« Reply #2 on: January 29, 2017, 04:01:25 PM »
This may work for a physics system.  https://github.com/netonjm/ChipmunkSharp box2d also has c# bindings.
« Last Edit: January 29, 2017, 04:03:46 PM by travismix1980 »