I'm getting the same on c1906e90867e.
The entirety of what I'm trying to build is:
using Otter;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace OtterTest
{
class Program
{
static void Main(string[] args)
{
var game = new Game("Hello World, look at me!");
game.Start();
}
}
}
My full stack trace is below.
at Otter.Atlas..ctor(String source)
at Otter.Game..ctor(String title, Int32 width, Int32 height, Int32 targetFramerate, Boolean fullscreen) in D:\Environments\Otter\kylepulver-otter-c1906e90867e\Otter\Core\Game.cs:line 206
at OtterTest.Program.Main(String[] args) in D:\Environments\Otter\OtterTest\OtterTest\Program.cs:line 15
at System.AppDomain._nExecuteAssembly(RuntimeAssembly assembly, String[] args)
at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence assemblySecurity, String[] args)
at Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()