At first, thank you for simple and fast library.
I've got a question about multiple graphics. I have a spaceship sprite and a flame animation. They are always together, so I decide to add both graphics into one entity.
How can I change the location of flame? AddGraphics have no x,y arguments. I could use 2 entities, but in that case I'll need to change coordinates of flame manually when ship moves.
Here's constructor of my object
public Player() : base(Game.Instance.HalfWidth, Game.Instance.HalfHeight)
var img = new Image("Resources/player.png");
spritemap = new Spritemap<Animation>("Resources/flame.png", 32, 64);
spritemap.Add(0, "0,1,2,3,4,5,6,7", 10);
What I see and what I need: